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bga-animations
Gamestate: { active_player?: string; args: any; description?: string; descriptionmyturn?: string; id: string; name: string; private_state?: Gamestate; }
Type declaration
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Optional active_player?: string
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args: any
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Optional description?: string
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Optional descriptionmyturn?: string
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id: string
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name: string
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Optional private_state?: Gamestate